Since it's F# you probably wonder how Fable interacts with your .NET environment. Let's see:
- Fable projects use standard
.fsprojproject files (which can also be part of
- You can use well-known .NET/F# tools like NuGet, Paket or Fake
- You can use any F# editor like Visual Studio, Ionide or Rider.
- Many classes from the System namespace have been mapped to Fable: DateTime, Math, String, Collections, etc...
- Most of FSharp.Core is also supported, check the ".NET and F# Compatibility" section.
The main limitation is Fable is only compatible with libraries that are prepared to target Fable. Please check the "Author a Fable library" section.